Medal of Honor Airborne Download Free Full Game

Medal of Honor Airborne Full PC Game


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Game Information

Official NameMedal of Honor: Airborne
VersionFull Game
File UploadTorrent
Developer (s)EA LA
Publisher (s)EA Games
Producer (s)Patrick Gilmore
Composer (s)Michael Giacchino
Platform (s)Microsoft Windows, PC
Release date (s)September 4, 2007
Genre (s)First-person shooter
Mode (s)Single player

Screenshots

Medal of Honor Airbornefor PC Screenshots

Medal of Honor Airborne for PC Medal of Honor Airborne Download Torrent Medal of Honor Airborne Free Download PC Game Medal of Honor Airborne Free Download

Overview

Medal of Honor Airborne Full PC Game Overview

Medal of Honor Airborne Download Free Full Game is a World War II first-person shooter video game and the 11th installment of the Medal of Honor series. It was developed by EA LA and was released worldwide on Microsoft Windows and Xbox 360 in September 2007. Versions for the PlayStation 2 and Wii were planned but they were cancelled in 2007. Instead, Medal of Honor: Vanguard was released exclusively for those consoles. A PlayStation 3 version was released November 2007. The game takes place in the European theater of World War II, and is the first in the series to focus only on paratrooper activities.

In the single-player mode, the player takes on the role of PFC/CPL Boyd Travers, a fictional paratrooper in the US 82nd Airborne Division. Missions include various insertions into Italy, northern France, the Netherlands and Germany, each one beginning with a jump behind enemy lines. Airborne also features a multiplayer mode available for online play, where users have the choice of fighting for the Allies and parachuting down to the battlefield, or fighting for the Axis and starting on the ground, defending the position from enemy paratroopers.

The game uses a massively improved version of Unreal Engine 3. Airborne employs a nonlinear gameplay style whereby the player can start the game anywhere in the map by directing where they land, as opposed to previous linear FPS games where the start point and direction is already laid out, such as Allied Assault. Medal of Honor Airborne Free Download.

Plot

The story begins with a brief training level, set in North Africa, but then takes the player to the first mission: Operation Husky, set in the Italian village of Adanti. Objectives include killing three German officers and assaulting a machine gun nest in the fortified Town Hall.

The next mission is Operation Avalanche, set in an abandoned archaeological dig near Rome. Objectives here include destroying radio equipment, fuel tanks, and an ammunition dump.

The third is Operation Neptune, set on Utah Beach, with the player inserting behind German lines to take out key objectives to prevent them being used against the Operation Overlord invasion force.

The fourth is Operation Market Garden, in which the player inserts into Nijmegen and must battle his way through the destroyed town, to ultimately confront a Tiger tank at Nijmegen Bridge.

The fifth is Operation Varsity, which has the player sent to a Nazi weapon factory in Essen, Germany, to destroy various targets, including tanks, a railway gun, and an armored train. Medal of Honor Airborne Free Download PC Game.

The final mission, Der Flakturm, has the player landing atop a partially destroyed flak tower (flakturm). He and his men must battle their way down, encountering heavy resistance, to place demolition charges and destroy it. The name of the specific flak tower is not mentioned in the game.

Gameplay

Each mission is introduced by a briefing cutscene at the beginning, and another cutscene takes place inside the aircraft, preparing to jump. Notable also is that each weapon in the game (including grenades) can be upgraded by killing enemies. More points are awarded for headshots and melee kills. Medal of Honor Airborne Download Torrent.

And finally, instead of facing standard enemies with randomized appearances and weapons, the player faces predetermined enemy types, ranging from the Italian Blackshirt to the SS Storm Elite. Harder enemy types are encountered as the game progresses.

Technical

Development

Development of Airborne started in late 2004 when the game designers wanted a new game that would «really revolutionize the Medal of Honor scene». The idea of a paratrooper-based gameplay came up and as such a free-roaming environment was needed, which became the key focus of the game. Each mission starts with a jump and the developers wanted to make the experience as nonlinear as possible, with no starting points and as such the scenario unfolding in a different way each time, as opposed to previous World War II FPS games where there is a set starting and end point.

The development team even had an actual historical advisor, who is an enthusiast on the Airborne forces and weapons of World War II, attempting to ensure historical accuracy and authenticity. Each sound was recorded from hundreds of real WWII-era artifacts including real weapons, tanks, and one of the last remaining airworthy C-47s.

Airborne was developed in close consultation with the Medal of Honor community, via forums and summits. Certain community leaders who run Airborne fan-sites were invited to a multiplayer preview summit in July 2007, and many problems were identified that would hamper the game's popularity within the MOH community, the most important ones being lack of a dedicated server and issues with mouse lag and low frame rate. As a result of the summit, the most critical issues were able to be fixed in time for the game's release, and the other issues in time for the first patch.

A single-player demo was released on August 23, 2007, featuring the first half of Operation Husky.

Game engine

Airborne uses a heavily modified Unreal 3 engine. The game's core development was started with EA's acquired Renderware engine, but it made the switch to the Unreal 3 engine in early 2006 which delayed the game by over a year. The engine was specifically designed for DirectX 9 and 10 PCs, PlayStation 3 and the Xbox 360, and supports many rendering techniques utilized within the graphics capabilities of Airborne, including HDRR, per-pixel lighting and dynamic shadows.

AI awareness

Because of the non-linear gameplay style of Airborne, the developers had to build an entirely new artificial intelligence system to deal with the many ways the player can interact with or approach the computer-controlled allied and enemy soldiers (NPCs), and for them to react to the situation accordingly. With «Affordance A.I.», the characters have an awareness of enemy approach patterns, and also features of the terrain and urban infrastructure that provide a tactical advantage, such as cover, high ground and open doorways. This allows AI characters to take intelligent combat actions based on their surroundings, as opposed to the scripted movements of previous linear FPS games. However, as players played through the levels, many[who?] said that the A.I began a scripted sequence of reactions; e.g., being in the same positions every time and/or using the same advantages even when the player takes the enemy on from a completely different angle. These scripted reactions left many gamers somewhat unimpressed by the supposed «Human A.I».

Airborne uses two systems to guide the physical and emotional reactions of the AI characters to what is happening around them. «E-cap» (emotion capture) is used to create more human-like emotions on the characters' faces by blending an awareness of their surroundings and other NPCs, for example an AI soldier that started to move forward would jump back for cover if an ally next to him was shot.

Patches

A version 1.1 patch was released by EA on October 5, 2007. This patch enables players to join dedicated servers, as well as fixing various gameplay and multiplayer issues such as the damage dealt by anti-tank weapons such as the Panzerschreck. An update to this patch, version 1.1ds, was released on October 30, 2007, fixing several problems with dedicated server functionality.

A second patch was released on December 13, 2007. The patch adds support for 24 players, edits various maps and adds two new ones, and balances the multiplayer weapons, bringing the total size of the patch to 1.3GB.

A third patch was released on March 7, 2008. This one adds new features and two new maps to the game and also edits various existing features. The updates' size is 1.1GB because of the 2 new maps and because all maps were edited to include Objective mode. The dedicated server released on the same time as patch 1.3 was a new build because patching the existing server is as big as a new one. It is also stated that a Linux version of the dedicated is being worked on and will be released soon. Medal of Honor Airborne for PC.


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