Infestation Survivor Stories Full PC Game
|Official Name||Infestation: Survivor Stories|
|Platform (s)||PC, Windows|
|Release date (s)||2012|
|Developer (s)||Hammerpoint Interactive|
|Publisher (s)||OP Productions|
|Producer (s)||Sergey Titov|
|Genre (s)||Survival horror, survival|
Infestation Survivor Stories Full PC Game Overview
Infestation Survivor Stories Download Free Full Game is an open world zombie video game developed by Hammerpoint Interactive and published by OP Productions, the newly founded company by Sergey Titov, who had also released Big Rigs: Over the Road Racing through Stellar Stone in 2003, which was deemed to be one of the worst games ever released. Infestation: Survivor Stories features both first person and third person shooting perspectives. The game offers players the option of killing zombies or playing against other users (PvP).
Infestation: Survivor Stories can be purchased and played online without the need for an ongoing monthly subscription with free updates. Players can, however, purchase cosmetic and convenience items such as ammo, and other items that they would otherwise have to find in the game. Infestation: Survivor Stories has dedicated public servers accessible by all players in addition to player-purchased private servers. A «spiritual successor» to the game, Romero's Aftermath was released by Titov's newly founded company Free Reign Entertainment on September 25, 2015. Infestation Survivor Stories Free Download.
The game was panned by critics and is considered one of the worst video games of all time.
Infestation: Survivor Stories is a zombie survival game where players endure the hardships of a post-apocalyptic, zombie-infested world. By collaborating with other players, and finding weapons and items, players increase their chances of survival. The game incorporates survival elements like hunger and thirst, which gradually grow over time. Supplies such as food and water can be found to battle the hunger and thirst. If the player fails to properly quench their hunger and thirst, the player's character will eventually die. It is possible to buy food and drinks if the player has none or chooses not to scavenge for the items in the world. Items carried by the deceased character are lost on death — whether purchased in-game or not — but can be found and retrieved by other players, continuing the cycle of life and death in the game.
Safe settlements or safe zones give users an area where they are protected from combat and zombie attacks. There, players can access «Global Inventory» — an inventory shared between characters — and shop for items via the General Store. Infestation Survivor Stories Free Download PC Game.
Outside the safe zones, players can engage in player versus player combat and player versus environment combat with zombies. Killing other players grants the user reputation based on the victims standing and a chance to collect their dropped items, whereas killing zombies grants the user experience points for use in the game's skill tree.
Infestation: Survivor Stories was developed originally under the name The War Z by OP Productions. The War Z began its open alpha on October 15, 2012 and was fully released on Steam December 17, 2012. Two days after the launch, the game was removed from Steam due to false advertising; several features listed in the store description were not available in the game. After rectifying the issue, The War Z was again made available for purchase on Steam on February 26, 2013. The game has since been panned by critics and has been cited as one of the worst video games ever made. On April 4, 2013, the source code of The War Z became available, most probably as leaked code from a hacked server. On June 20, 2013, the game's name was officially changed to Infestation: Survivor Stories due to trademark problems.
A reviewer for PC World stated that «overall, the game looks terrific» and had the «typical alpha bugs» of an alpha release, with the game holding promise. A reviewer for Joystiq praised the character personalization, saying there were more options than they expected and the gameplay would be easy for experienced gamers to understand. Another reviewer for Joystiq commented that one of the game's biggest dangers comes from other players, with the game currently not having any rules or policing regarding the PvP element and hacking. Infestation Survivor Stories for PC.
On release, the game was universally panned by critics. Aggregate review website Metacritic assigned an overall score of 20 out of 100 based on reviews from 13 professional critics. GameSpy writer Craig Pearson stated that the game «displays astonishing design ineptitude and some of the worst kinds of microtransactions in gaming, all in one ugly package». Eurogamer's Rich Stanton gave it 3 out of 10, calling it «a real disaster» and criticized both the game's design and the developer's ethics. Stanton elaborated that the developers were «both dishonest and incompetent.» PCPowerplay gave the game a zero (out of ten), the only zero in the magazine's history.
Despite the negativity, Infestation: Survivor Stories has sold 2.8 million copies since the game launched in November 2012.
In October 2012, executive producer Sergey Titov referred to spawn campers in The War Z as «faggots» in a forum post. A representative of the game's press team issued a statement saying that Titov has no prejudice against homosexuals and that it was just a poor and inappropriate choice of words.
On November 15, 2012, the United States Patent and Trademark Office (USPTO) sent a letter to the game's publisher and developer stating that the request to trademark the name The War Z had been suspended. The cause of the suspension was the close resemblance of the game's name to the title of Paramount Pictures' upcoming film World War Z. On December 24, 2012, Titov responded by saying that he doesn't think that the trademark has been suspended even though the USPTO lists it as suspended.
On December 17, 2012, Hammerpoint Interactive launched the «foundation release» of the game on Valve's digital distribution platform Steam. Sergey Titov stated in a press release “Now that we’ve reached the Foundation Release milestone we will continue to work, as promised, to add features and content that will satisfy our community and keep them playing.” The developer was accused of attempting to get customers to buy the game directly from their website rather than Steam's platform by claiming that they would be raising the price of the game on Steam.
Following the game's release, many customers accused the developers of fraud because of key features that were advertised but not featured in the game. The game was initially described on Steam by the developers as containing certain features, such as multiple large game worlds varying in size, a skill point based leveling system, player versus environment combat, hundred-player servers, and private servers, none of which were a part of the game at the time. The Steam page was updated within 24 hours of release, but still mentioned features not yet in the game. Titov defended the way the information was presented by stating that the map size and player limits fell within the ranges shown, e.g., «Size of the area, once again, come on—[the] first map is over 100 sq km. So [the] text is right.» However, an independent analysis by PCGamesN.com estimated the actual map size at just under 10 sq km. Titov also claimed that players had misread the information about the game's features on the store's page. The game was then pulled from Steam entirely and any customer who purchased the game during the initial sale of the game was eligible to receive a full refund from Steam, an almost unheard of move by Valve.
The game has also received criticism for using a pay-to-play business model while including the micropayments frequently seen in a freemium game. On the day of the game's launch, players could respawn one hour after their character died. On the following day, Hammerpoint Interactive released an update that increased the respawn time to four hours and added the ability to instantly respawn for in-game currency that is purchased through microtransactions. Two days later, a patch was released that returned the respawn time to one hour.
When questioned about the complaints received, Titov responded by saying that the customers complaining were a minority and «As of right now over 93% of our customers like the game, with over 40% saying it's perfect and around 50% saying it's good, but they'd like to see more polishing and features.» Infestation Survivor Stories Download Torrent.
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