Final Fantasy 8 Full PC Game
|Official Name||Final Fantasy VIII|
|Director (s)||Yoshinori Kitase|
|Producer (s)||Shinji Hashimoto|
|Designer (s)||Yoshinori Kitase|
|Programmer (s)||Ken Narita|
|Artist (s)||Yusuke Naora|
|Writer (s)||Kazushige Nojima (script)|
|Composer (s)||Nobuo Uematsu|
|Platform (s)||Microsoft Windows, PC|
|Release date (s)||February 11, 1999|
Final Fantasy 8 Full PC Game Overview
Final Fantasy 8 Download Free Full Game (ファイナルファンタジーVIII Fainaru Fantajī Eito?) is a 1999 role-playing video game developed and published by Square (now Square Enix). It is the eighth major installment in the Final Fantasy series. The game was the series' second 3D installment and the first to consistently use realistically proportioned characters, and introduced a new magic system to the Final Fantasy franchise which removed magic point-based spell-casting. Set on an unnamed fantasy world with science fiction elements, the game follows the story of a group of young mercenaries, led by Squall Leonhart, who are part of an organization named SeeD. Initially traveling to different countries to stop the sorceress Edea, their goal changes to stop a sorceress from the future named Ultimecia from compressing time.
The development of Final Fantasy VIII began in 1997, during the English localization process of Final Fantasy VII. It was produced by Shinji Hashimoto, and directed by Yoshinori Kitase. The music was scored by regular series composer Nobuo Uematsu, and in a series first a vocal piece was written as the game's theme, «Eyes on Me», performed by Faye Wong. The game was positively received by critics, who praised the originality and scope of the game. It was voted the 22nd-best game of all time in 2006 by readers of the Japanese magazine Famitsu. The game was a commercial success; thirteen weeks after its release, Final Fantasy VIII had earned more than US$50 million in sales, making it the fastest-selling Final Fantasy title of all time until Final Fantasy XIII, a multi-platform release. The game shipped 8.15 million copies worldwide by March 31, 2003. Originally for the PlayStation, it was later ported to Windows-based personal computers and became available on PlayStation Network as a PSone Classics title in 2009. Final Fantasy 8 Free Download.
Like previous games in the Final Fantasy series, Final Fantasy VIII consists of three main modes of play: the world map, field map, and battle screen. The world map is a 3D display in which the player may navigate freely across a small-scale rendering of the game world. Characters travel across the world map in a variety of ways, including by foot, car, Chocobo, train, and airship. The field map consists of controllable 3D characters overlaid on one or more 2D pre-rendered backgrounds, which represent environmental locations such as towns or forests. The battle screen is a 3D model of a location such as a street or room, where turn-based fights between playable characters and CPU-controlled enemies take place. The interface is menu-driven, as in previous titles, but with the typical weapon and armor systems removed and new features present, such as the Junction system. Also featured is a collectible card-based minigame called «Triple Triad». Final Fantasy 8 Free Download PC Game
Final Fantasy VIII uses a battle system based on summon-able monsters called «Guardian Forces», abbreviated in-game as «GF.» Assigning («junctioning») a GF onto a character allows the player to use battle commands beyond Attack with the main weapon, such as Magic, GF (to summon the junctioned GF and have it perform an action), Item and Draw (to draw magic spells from an enemy and store it, or immediately cast in battle). While previous Final Fantasy titles provided each character with a limited pool of magic points that were consumed by each spell, in Final Fantasy VIII, spells are acquired («drawn») either from enemies in battle, Draw Points distributed throughout the game's environments, or by refining items and cards. Spells are then stocked on characters as quantified inventory (up to 100 per spell and limited to 32 distinct spells per character) and are consumed one by one when used. Characters can also junction these spells onto their statistics—such as Strength, Vitality, and Luck—for various bonuses, provided the character has junctioned a Guardian Force. The junction system's flexibility affords the player a wide range of customization options.
The use of summoned creatures for anything other than a single devastating attack during battle was a significant departure for the Final Fantasy series. The junction system also acts as a substitute for armor and accessories used in previous titles to enhance the characters' statistics. Moreover, where earlier titles required weapons to be equipped and tailored to the character, each major character in Final Fantasy VIII features a unique weapon which can be upgraded, affecting its appearance, power, and Limit Break. Final Fantasy 8 Download Torrent.
Characters in Final Fantasy VIII have unique special attacks called «Limit Breaks», as in Final Fantasy VII. While the Limit Breaks in Final Fantasy VII are triggered after sufficient damage has been received, in Final Fantasy VIII, the availability of Limit Breaks depends on a character's current health—a Limit Break is more likely to be available to a character with low health. The magic spell Aura increases the probability of Limit Breaks appearing, regardless of a character's remaining hit points, while various status afflictions can prevent Limit Breaks. They are similar to the Desperation Attacks of Final Fantasy VI, as they are randomly triggered when a character's health falls below a certain level and his or her Hit Points are in yellow instead of white.
Final Fantasy VIII also introduced interactive elements to complement Limit Break animations. These interactive sequences, which vary between character, weapon, and Limit Break range from randomly selected magic spells to precisely timed button inputs. Successfully completing an interactive sequence increases the resulting attack's potency.
Final Fantasy VIII used an experience point and level system quite different from previous games in the series. While EXP is awarded after battling and defeating enemies, who are predominantly encountered randomly, and contribute to the continued strengthening and level-gaining of the characters, here the similarity ends. While levels in previous games required ever-increasing amounts of EXP to surmount (e.g., getting to level 2 might require 200 experience points, level 3 might require 400, etc.), characters in Final Fantasy VIII gain a level after accumulating 1000 points. The enemies' levels around the world, furthermore, scales depending on the average level of the active party, as opposed to most RPGs where enemies from previously-visited locations in the game are often weak and easily defeated; however, some enemies do not receive level-scaling, and remain at static levels. Higher-level enemies are capable of inflicting and withstanding significantly more damage, may have additional special attacks, and carry additional magic spells, allowing for Junctioning bonuses which themselves far exceed the bonuses imparted by level-gain. Bosses do not give any EXP, but do give significant amounts of AP.
In addition to gaining levels, Guardian Forces earn Ability Points (AP) after battles, which are automatically allocated to special abilities that Guardian Forces can learn. When a Guardian Force has learned an ability, that ability becomes available for any character that junctions the GF or the character party, as is the case with field abilities. These abilities allow characters to attack more efficiently, refine magic spells from items, receive stat bonuses upon leveling up, access shops remotely and use additional battle commands. Final Fantasy 8 for PC.
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