Everyday Shooter Full PC Game
|Official Name||Everyday Shooter|
|Developer (s)||Queasy Games|
|Publisher (s)||Sony Computer Entertainment|
|Designer (s)||Jonathan Mak|
|Composer (s)||Jonathan Mak|
|Platform (s)||Windows, PC|
|Release date (s)||2008|
|Genre (s)||Shooter, music|
Everyday Shooter Full PC Game Overview
Everyday Shooter Download Free Full Game (known as Riff: Everyday Shooter in Europe) is an independent video game developed by Canadian programmer and artist Jonathan Mak. It was released on the U.S. PlayStation Store on October 11, 2007; the European PlayStation Store on February 14, 2008; and for Windows PC via Steam on May 8, 2008.
Everyday Shooter was developed in the span of a few months by Jonathan Mak using Visual C++. After his last project, Gate 88, which Mak called a «complicated mess of rules and controls», Mak desired to make a much simpler game. Initially the game started out as a puzzle game inspired by Mak's interest in Lumines and Every Extend Extra, however Mak had trouble with this route and decided instead to turn the game into a shooter. In addition to programming and graphic design, Mak recorded and implemented an all-guitar soundtrack to the game.
Sony Computer Entertainment took notice of the game at the 2007 Independent Gaming Festival and published it for the PlayStation 3 on October 11 as a downloadable game on the PlayStation Network. Everyday Shooter Free Download
Everyday Shooter is a dual-stick, multidirectional shooter. In the game's «Normal Play» mode, the player maneuvers a small dot through eight different levels. The gameplay dynamics (enemy types, chaining systems, etc.) change with each level, encouraging the player to observe their surroundings closely to best adapt to new rule sets.
Jonathan Mak describes the game as "...an album of games exploring the expressive power of abstract shooters. Dissolute sounds of destruction are replaced with guitar riffs harmonizing over an all-guitar soundtrack, while modulating shapes celebrate the flowing beauty of geometry."
In addition to unique background music for every stage, the player creates procedurally generated music as they interact with the environment. For example, shooting one type of enemy will trigger a guitar note or riff, while destroying another enemy will result in a different guitar sample.
Initially, the only way to play the game is through «Normal Play» which presents the player with all eight stages in order from first to last. However, points scored in the game can be used to unlock several features such as a «Shuffle Mode». Similar to using a shuffle mode on any music player, turning on shuffle mode in the game will reconfigure the order of the stages except the final. Other unlockable features include various graphic filters and the ability to increase the number of lives the player has at the beginning of a game. The player may also unlock the stages to make them available individually in «Single Play». After completing a run through normal mode, a new game mode is unlocked. «Travel Mode» allows the player to play either the main game or individual stages while being invincible, at the cost of the points scored in this mode being unusable to unlock anything. Everyday Shooter Free Download PC Game.
Everyday Shooter Free Download PC Game
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