Broken Sword The Shadow of the Templars Full PC Game
|Official Name||Broken Sword: The Shadow of the Templars|
|Developer (s)||Revolution Software|
|Publisher (s)||Microsoft Windows & Mac OS|
|Director (s)||Charles Cecil|
|Producer (s)||Charles Cecil|
|Writer (s)||Charles Cecil|
|Composer (s)||Barrington Pheloung|
|Platform (s)||Microsoft Windows, PC|
|Release date (s)||1996|
|Genre (s)||Point-and-click adventure|
|Distribution||CD-ROM, cartridge, download|
Broken Sword The Shadow of the Templars Full PC Game Overview
Broken Sword The Shadow of the Templars Download Free Full Game (also known as Circle of Blood in the United States) is a 1996 point-and-click adventure game developed by Revolution Software. The player assumes the role of George Stobbart, an American tourist in Paris, as he attempts to unravel a conspiracy. The game takes place in both real and fictional locations in Europe and the Middle East.
In 1992, Charles Cecil began researching the Knights Templar for the game after he, Noirin Carmody and Sean Brennan conceived Broken Sword. It was built with Revolution's Virtual Theatre engine. This was also used for the company's previous two games. Cecil co-wrote and directed the game, while Eoghan Cahill and Neil Breen drew the backgrounds in pencil and digitally colored them in Photoshop. The game has a serious tone, but features humor and graphics in the style of classic animated films.
Critics lauded Broken Sword 's story, puzzles, voice acting, writing, gameplay, and music. The game received numerous award nominations and wins. It achieved commercial success as well, with one million copies sold by the mid-1990s. Topping several lists, it is known as one of the greatest examples of adventure gaming. Many developers of later games have cited Broken Sword as an influence.
After its initial release on Microsoft Windows, Mac OS, and PlayStation, it was ported to the Game Boy Advance, Palm OS, and Windows Mobile. The game spawned a number of sequels collectively known as the Broken Sword series. From 2009 to 2012, a director's cut version was released on Wii, Nintendo DS, Microsoft Windows, OS X, iOS, Android and Linux.
Broken Sword is a 2D adventure game played from a third-person perspective. The player uses a point-and-click interface to interact with the environment and to guide protagonist George Stobbart through the game's world. To solve puzzles and progress in the game, the player collects items that may be combined with one another, used on the environment, or given to non-player characters (NPCs). The protagonist converses with NPCs via dialogue trees presented through «conversation icons» to learn about the game's puzzles and plot. Clues and other information are obtained by clicking on items in the inventory and on objects in the environment. The player navigates with a map, to which new locations are added as the story unfolds. Unlike in most adventure games at the time, the protagonist's death is possible, after which the player starts from the last save point. Broken Sword The Shadow of the Templars Free Download.
See also: Extended plot in the Director's Cut
As the game begins, American tourist George Stobbart witnesses a terrorist attack at a café in Paris, during which a clown steals an old man's briefcase and detonates a bomb. Soon after, George meets Nicole Collard, a journalist who is photographing the scene. George investigates the area to help Nicole gather information about the attack. He finds the clown's discarded nose and learns that a man was seen escaping with a briefcase. After Nicole discovers the address of a costume shop inside the clown nose, George learns from that shop's owner that the nose had been purchased by a man named Khan. Broken Sword The Shadow of the Templars Free Download PC Game.
George travels to the hotel where Khan is staying, where he obtains an ancient manuscript from Khan's hotel safe. After evading two hired thugs, Flap and Guido, George takes the manuscript to Nicole, who deduces that it is related to the Knights Templar. In a nearby museum, George finds a tripod that is illustrated in the manuscript. He soon travels to the excavation site in Lochmarne, Ireland where the tripod had been discovered; and, there, he obtains a gem identical to one on the manuscript. After facing a goat, George finds an entrance to a Templar chapel beneath the local castle ruins, where he discovers a mural of a hanged man with «Montfauçon» written underneath.
George returns to Paris and learns from Andre Lobineau, a colleague of Nicole's, that Montfauçon is a location in Paris. Flap and Guido attempt to steal the tripod from the museum; but they are beaten to the theft by Nicole, who gives the artifact to George. In the sewers of Montfauçon, George spies on a secret meeting of people who claim to be the Templars, and he learns of their plan to find the Sword of Baphomet. After the group leaves, George uses the tripod and gem in the underground chamber to reveal the name of a village in Syria: Marib. He travels to the village and discovers that Khan has been looking for him. At a nearby rock formation called the Bull's Head, George finds a lens and deduces that it is represented on the manuscript as a crystal ball. He also discovers an idol with three bearded faces, Baphomet; and a Latin inscription that describes Britain. Khan arrives and holds George at gunpoint, but George manages to escape.
Back in Paris, George learns from Andre that the manuscript mentions the Spanish De Vasconcellos family, who were once connected with the Templars. At the family's villa, George speaks to the family's sole surviving member, a Countess, who leads him to the De Vasconcellos mausoleum. There, George discovers the family's chalice, which the Countess entrusts to George. She asks him to find her missing ancestor, Don Carlos. In Paris, George uses the lens in the church at Montfauçon and discovers a hidden image of a burning man. In the church, George find Don Carlos' tomb, which is inscribed with a series of biblical references.
Andre reveals that an idol of Baphomet has been discovered in Paris, and George gains access to the excavation. Using the chalice, he discovers an image of a church with a square tower. George returns to the Countess, and he discovers that the biblical references show a secret area inside a well containing a chessboard mural with a river running through it. Compiling their clues, George, Nicole, and Andre decide that the Templars are going to Bannockburn, Scotland. George and Nicole board a train, but she and an old woman in their compartment soon go missing. He reaches the conductor's carriage, where the old woman, Khan in disguise, throws Flap out of the carriage. However, Khan is shot and killed by another man. George and Nicole reach the church in time to see the Grand Master of the Templars acquire a power from two huge Baphomet idols—the Sword of Baphomet, or the Broken Sword. After trying to tempt George to join their ranks, the Grand Master orders the couple to be killed, but they escape with the aid of explosives. The church explodes, killing Guido, the Templars, and—presumably—the Grand Master. The game ends with George and Nicole's first kiss.
In 1992, Cecil and Noirin Carmody met with Sean Brennan, then-head of publishing at Virgin Interactive, and spoke about how the Knights Templar would make an ideal subject to base a game on. Later, Virgin agreed to issue the game. In a September 1992 interview for French magazine Génération 4, Charles Cecil stated that he had begun working on a scenario for Revolution's third game, after 1992's Lure of the Temptress and 1994's then-upcoming Beneath a Steel Sky. The game would be set in Paris with a Templar story line. The following month, Cecil visited Paris to research the Templars; after reading The Holy Blood and the Holy Grail, he was certain there was enough known about the Templars to make them a good subject for a game. Cecil, Dave Cummins, and Jonathan Howard began work on the story and design. Cecil and Cummins attended a film-writing course and their script was read by Alan Drury, a senior BBC scriptwriter and dramatist. Revolution artist Steve Ince created initial location sketches for the game before working on Beneath a Steel Sky. He was promoted to producer halfway through the project. Broken Sword The Shadow of the Templars for PC.
Despite releasing the PC version, Virgin was not interested in publishing the game on the PlayStation, feeling that only 3D games would sell for the console. As a result, Cecil contacted Sony Computer Entertainment, who agreed to release the game for the console. In North America, Broken Sword was renamed to Circle of Blood. Cecil was uneasy about the name change, feeling that it gave a wrong impression of what type of game it was. In 1998 however, THQ published the game on the PlayStation platform under its original Broken Sword: The Shadow of the Templars title.
One of Cecil's goals was to depart from the humorous adventure games more popular at the time, such as LucasArts' Monkey Island series, by creating a game with good pacing and a complex storyline, a reason he thought the Knights Templar would be an ideal subject. Unlike LucasArts games, which used a question-and-answer conversation system, Broken Sword offered «conversation icons» that would not reveal to the player what the protagonist was about to say; Cecil's intention was to make the game more cinematic, but not resemble interactive movies of that time; he felt that they were "mimicking movies." He wanted to create two protagonists who would exchange ideas, helping drive the game along. He made George American and Nico French to appeal to US and European markets.
The team at Revolution had high expectations for Broken Sword, but there was significant competition. Revolution had a team that had created successful adventure games, but believed they needed to utilise the best of other creative industries. Eoghan Cahill and Neil Breen of Dublin's Don Bluth studios drew the backgrounds in pencil and digitally colored them in Photoshop. The introductory sequence and the main characters were done by animator Mike Burgess, who worked for the Red Rover animation studio. The game's graphics were animated in a style resembling classic animated films.
Cecil contacted composer Barrington Pheloung, who agreed to create the game's score. Revolution had already cast Hazel Ellerby as Nicole Collard, but had trouble finding a voice actor for George Stobbart. Hazel, who went to the Guildhall School of Music and Drama in London, suggested her former schoolmate from Guildhall, Rolf Saxon, as George. Charles offered him the job, and Saxon accepted. The remaining credited voice actors in the original are Rachel Atkins, David Bannerman, Rosy Clayton, Jack Elliott, Steve Hodson, David Holt, Peter Kenny, Richard Mapletoft, Matthew Marsh, Colin McFarlane, Don McCorkindale, Gavin Muir, Paul Panting, and Andrew Wincott.
Cecil was the game's director and writer, Tony Warriner and David Sykes the designer-programmers, and Noirin Carmody the executive producer. The game uses the Virtual Theatre engine, as do Lure of the Temptress and Beneath a Steel Sky. The game's final cost was one million pounds. It was ported to the Game Boy Advance in 2002, and to the Palm OS and Windows Mobile in 2006.
In March 2009, Ubisoft released a director's cut of The Shadow of the Templars entitled Broken Sword: The Shadow of the Templars – Director's Cut for the Wii and Nintendo DS. Dave Gibbons, with whom Revolution worked on Beneath a Steel Sky, created additional artwork for the game. Due to the platform's size limits, the DS version contains no spoken dialogue, only subtitles. A version of the Director's Cut for iPhone and iPod Touch was released on January 20, 2010. In May 2010, a version in high definition was released for the iPad. Versions for Windows and Mac OS X were released in September 2, 2010, on digital-distribution services. An Android version was released on Google Play in June 2012. The original version of the game is only available from Sold-Out Software and GOG.com with Director's Cut purchases. Broken Sword The Shadow of the Templars Download Torrent.
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