Atlantica Online Full PC Game
|Official Name||Atlantica Online|
|Developer (s)||NDOORS Corporation|
|Publisher (s)||KR NDOORS Corporation|
|Director (s)||Taegon Kim|
|Producer (s)||Taegon Kim|
|Designer (s)||Hyukmin Kweon|
|Programmer (s)||Soonki Kwon|
|Artist (s)||Jongphil Jung|
|Writer (s)||Jikeun Ryu|
|Composer (s)||Minho Jang|
|Platform (s)||Microsoft Windows, PC|
|Release date (s)||2008|
|Genre (s)||MMORPG, Tactical RPG|
Atlantica Online Full PC Game Overview
Atlantica Online Download Free Full Game is a free-to-play (F2P) 3D massively multiplayer online role-playing game (MMORPG) developed by NDOORS Corporation. The game's primary setting is a fantasy-themed alternate history Earth composed of a diverse blend of historical, cultural, allegorical, and mythological elements. The game world is primarily modeled after real-world geography with accessible locations on six of the seven continents as well as the mythical floating continent of Atlantis from which the game's name is derived.
Atlantica Online is a turn-based tactical MMORPG in which the player primarily assumes the role of a descendant of the Atlantean people. The primary goal of the game is to search for your ancestral home to save the world from the effects of Oriharukon, a substance created by the ancient Atlanteans. To accomplish this goal, the player must embark upon a journey spanning the globe and transcending time in search of clues that will lead to the lost civilization, battling men, monsters, and machines along the way that have been corrupted by the Oriharukon’s Influence.
The game design puts a strong emphasis on membership in a guild. In a unique twist, there is a town ownership system within the game which allows guilds to take ownership of a town, customize it, and run the town like a business, profiting from the transactions that take place within their town. Up to ten guilds can unite under a single banner to form a Nation and go to war with other nations. Guilds and nations offer a variety of benefits to their members including passive boosts, guild-oriented dungeons, and ‘Guild Crafting’ where every member of a guild works together to complete a single craft.
In addition to the main quest line, the game features a variety of supplementary side quests rich with history and lore, a complex skill system, an in-depth crafting system, and a player housing system. As players journey through the world of Atlantica Online, their characters and mercenaries grow and develop gaining access to new, more powerful skills and equipment along the way. As the level cap has advanced, the developers have implemented a set of milestones in the leveling structure with associated level-specific quest lines that enable players access to powerful class-specific skills known as “talents” upon completion. Mercenaries have their own milestone systems where mercenaries can be upgraded into an even more powerful versions of themselves. Atlantica Online Free Download.
The equipment system in Atlantica Online is somewhat unusual for the genre in that there are relatively few equipment options available to players. Outside of a few class-specific armor sets and ‘legendary items’ that have been released either through events or the game’s microtransaction-driven Item Mall, there are only twenty three armor sets that can be obtained through crafting or drops. Players will gain an average of ten levels between armor tiers with some levels granting access to multiple similar sets of armor at once. To supplement this limited selection, the game features a system called ‘Enchantment’ whereby two pieces of identical armor can be combined into a single more powerful version of that same armor. Players can also attempt to raise the enchantment level of their armor through a process known as ‘Enhancement’ which only requires a single piece of equipment but carries the risk of the equipment’s potential destruction. Atlantica Online Free Download PC Game.
The world of Atlantica Online features real world locations mixed with mythological and fantasy elements. Countries like Germany and China are represented, with cities like Munich, Moscow, and Sapporo as visitable hubs that offer services like banks, hospitals, the marketplace where players can trade goods with each other and other facilities. Though the locations on the map feature climates similar to their real world counterparts, the architecture is often a generic recreation of well known structure types, such as the cities in Eastern Europe and Japan.
The locations are based on real world locations, but are often geographically out of place and altered for effect. Most of the civilizations represented are anachronistic: Rome is set in the Holy Roman Empire, while Great Britain is independent, the Ottoman Empire reigns in Turkey, Southeast Asia resembles ancient Indian kingdoms before Western colonization and Islamic influence, and North America is caught up in the Industrial Revolution.
On December 18, 2008, the North American continent was added, which features New York as a new explorable city and the United States and Mexico as explorable countries. These contain a few dungeons, but greatly expand the map in Atlantica. Developers have also mentioned the possibility of adding the continents of the Southern Hemisphere, excluding Antarctica.
As of April 2014, the game include's Atlantis (West and Eastern) and Earth (South America, Australia, North America, Central Asia, South East Asia, North East Asia, Northern Europe, Southern Europe and Africa)
There are a lot of spots constantly redesigned in the maps to prepare future Event's (Temporary) or even Permanent Content.
After beginning the game players can recruit mercenaries to join them in their travels. Users can have up to 8 mercenaries fight alongside in battle, and shuffle their lineup as the situation calls for. Mercenaries, like your main character, advance in both level and rank as they get stronger. Currently there are more than 40 different mercenary classes that differ in their skills, preferred method of attack (melee, ranged and magic attacks) and other characteristics. in late 2014 or early 2015 there will be a «CORPS» system added where you will have special mercenary's to hire, which will have a lower level cap but a way to equip the best gear's, Information on it will be added when released in a Western Server.
Original battle system
The game's original battle system is unusual for its genre in that it uses a turn-based system.
When a player character and an enemy character come into contact with each other on the game map, both parties are transported into an instance where the battle takes place. During battle other players' groups and other monster groups may join in to a maximum of three groups on each side.
In battle, the characters of each party are positioned on a 3×3 grid. The positioning of each mercenary and the main character is determined by the player outside of battle. However, it is possible to modify the positioning by moving the characters around during his/her turn. Using attacks and abilities, the goal is to beat the opponent. The rewards include experience points and loot like the game's virtual currency, various materials, pieces of equipment etc. Atlantica Online for PC.
The battles require tactical decisions under time pressure.
Tactical battle system
The Tactical battle system (TBS) is a separate, additional combat system that differs in many respects from the original system. Players and their adversaries are placed in a landscape where moving around characters freely is possible. New decision impacts like the possibility to take cover, different height levels and the movement speed of specific characters are added while certain mechanics of the original combat system are removed.
Player versus player
For more details on player versus player-combat in video games, see Player versus player.
Player versus player-combat (PvP) in Atlantica Online happens in two different league systems, the 'Free League' and the later added 'Colosseum League'. PvP in both Leagues takes place in the Original Battle System. Nine times per day a league will open and offer the opportunity to fight against other players for one hour. Besides the aspect of fun through fighting intelligent opponents and pitting one's strength against other players the rewards also include experience points, loot and special titles that can be displayed with one's character name. Every weekend a Weekly Championship is held with greater rewards including a special 'mount' (a steed your main character can ride on and receive bonuses from it). Every month the Grand Championship determines the best player in PvP across all servers of the region and offers the best rewards.
PvP in Atlantica Online is balanced through several mechanics meant to provide as fair a challenge as possible for the participants. For example, all special abilities are modified and can differ a lot from their PvE versions.
While the Free League is with intent meant to be influenced by the quality of equipment the opponents wear, the Colosseum League in contrast normalizes most attributes to make the 'skill' of both players the strongest impact on the result of a match.
Once per week a special PvP event called 'Spelltower Siege', implemented September 7, 2011, is held that uses the Tactical Battle System and allows players of all regional servers to meet on a battlefield and fight against each other for a strong buff that lasts for a full 7 days until the next Spelltower battle.
A dungeon in Atlantica Online is an instance region that can be opened with a special key and allows up to 3 players to clean the dungeon of enemies for a final reward in addition to the normal loot. Independent Dungeons, commonly called 'IDs', have a time limit and their setting is usually tied to that of the region the ID is located in. For example, 'Lerna's Labyrinth' in Greece features a story loosely based on the minotaur featured in a poem of Ovid. The dungeons require a minimum level and are set so that throughout the entire level range there is always at least one suitable dungeon.
New independent dungeons are added to the game frequently.
There are many ID's in Atlantica Online and there difficulty and level range are well spread, the game tends many of them are best off for 2 to 3 players to share the costs of the key, that can be obtained by Battle or Fishing Points, in Random Box's or obtained from the Market at a fixed price, promoting more player interaction and faster cleaning times of the dungeons.
The first dungeon's were the Sea Palace and the Arcane Web and also the Hypodrium of Death, but since then a lot of ID's were added, like the Tower of Darkness (101), Lerna's Labyrinth (105 as mentioned above) The Shorelines (A Pirate Themed Dungeon to obtain the Sea Goddess Roro Kidul level 113) Palace of the Night (118), Dragon Trials Floor 1 2 and 3 (Each Floor Boss can drop the key to the next floor, it is a content to prepare players for another game content that exists with the same name, but with the chance of getting very good loot on a daily basis) and since then have been added a few more 120 and 130 dungeon's and last a 140 Dungeon. as the game goes on, some Dungeon's like the older ones get a Revamp on there difficulty and loot, the Tower of Darkness's 2nd and 3rd floor were revamped into a 150 Area.
Guild and nation dungeons (see Community Features) are a special subset of independent dungeons in that they allow a large number of players to enter but only if these belong to the guild or nation that made entry to the dungeon possible by using a key.
For more details on raid dungeons in video games, see Raid (gaming).
On May 30, 2012 the first Raid Dungeon, Labyrinthos, was introduced to Atlantica Online with the 'Elements of War — Incursio' patch. All raid dungeons use the Tactical Battle System and in contrast to TBS missions no mercenaries are allowed. Up to 10 players can participate in the Labyrinthos raid dungeon, each with his or her main character only. The boss monster is extremely powerful so the fewer players attempt the dungeon the better their gear and coordination has to be.
While other battles in Atlantica Online do not require main characters to fill specific roles as is usual in many other MMORPGs like World of Warcraft the raid dungeons are designed for exactly this purpose. Tanks, healers and damage dealers are necessary to succeed. 
With the first part of the major 'Rise of Atlantis' content update, 'Awakening', another raid dungeon called 'Forgotten City' has been introduced on April 17, 2013. Up to 15 players can enter this dungeon. Atlantica Online Download Torrent.
The third raid dungeon in Atlantica Online is 'Centaur Hero' and was introduced shortly after with the second part of the 'Rise of Atlantis' update ('Ascension') on May 8, 2013.
On the most recent update to have a raid (The Mayan Hero) Came a new Mercenary (Quilla) which is the Astrologer, In her raid players can work to obtain her summon, and other great rewards from defeating the evil Riordan in his attempts of conquering the world.
Missions are objective-driven battles that use the Tactical Battle System and are held together by a storyline. All missions belong to a story arc, for instance the ones based on the Trojan Wars or on events surrounding the African legendary hero Mwindo. Every story arc has several missions attached to it.
Missions take place on unique maps that include script events and changing objectives such as escorting or protecting allied NPCs, destroying specific buildings or reaching a point on the map.
In addition to the usual rewards of battling NPCs (experience points and loot) players receive a generous amount of additional experience points and valuable treasure chests for completing a mission successfully.
Entering missions is limited by points that are reset weekly and can be increased on a daily basis by the player.
Missions were first introduced with the Troy story arc on August 17, 2010.
In difference to many other popular MMORPGs crafting in Atlantica Online happens simultaneously to fighting and is not a separate process. The game features a largely player-driven economy in which looting mobs normally yields inferior results to crafting and the subsequent process of enhancing the results via multiple different means. However, most materials needed for crafting are directly or indirectly acquired by fighting and looting mobs. This makes grinding for the pure value of loot rather inefficient and puts an emphasis on using the loot to craft something.
In contrast to 'drops' (loot) from NPCs the results of crafting can be of a higher quality level than usual.
A noteworthy feature distinguishing Atlantica Online from other MMORPGs is the players' ability to gamble the loot obtained in battles with mobs. This 'Jackpot System' adds a layer of unpredictability and chance to the process of gathering materials from mobs. The optional use of the Jackpot 'transmutes' (changes) different materials into a specific type. The outcome is influenced by some internal factors that are not readily available so trial and error is involved in finding a good combination of inputs and outputs. Some useful information has been gathered by the community. Depending on the choice of inputs and output the Jackpot will either generate a net profit or loss. The profit or loss also varies due to a random modifier. Atlantica Online for PC.
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