Zork Grand Inquisitor Full PC Game
Game Information
Official Name | Zork: Grand Inquisitor |
Version | Full Game |
File Upload | Torrent |
Developer (s) | Activision |
Publisher (s) | Activision |
Director (s) | Laird M. Malamed |
Designer (s) | Sara Margaret Stohl |
Engine | Z-Vision |
Platform (s) | PC, Windows |
Release date (s) | October 31, 1997 |
Genre (s) | Graphic adventure |
Mode (s) | Single-player, multiplayer |
Screenshots
Overview
Zork Grand Inquisitor Full PC Game Overview
Zork Grand Inquisitor Download Free Full Game is a 1997graphic adventure game developed by Activision and released forWindows and Macintosh. It builds upon the Zork and Enchanterseries of interactive fiction video games originally released byInfocom, and sees players attempting to restore magic to Zork, solving puzzles and using spells. The game features a notable cast of characters, with stars including Erick Avari, Michael McKean, Amy D. Jacobson, Marty Ingels, Earl Boen, Jordana Capra,Dirk Benedict, and Rip Taylor. Zork: The Undiscovered Undergroundwas written and released as a promotional prequel to the game. Zork Grand Inquisitor Free Download.
Gameplay
Zork: Grand Inquisitor is a first-person point-and-click adventure game that allows the player to have a 360 degree view of a majority of the pre-rendered location (dubbed «Z-Vision»). This visual freedom applies to the horizontal axis only; looking up and down is restricted, although possible in some locations, while in other locations, the view is fixed. Like Zork Nemesis players move around by left clicking the mouse when the cursor changes to an arrow (to move to another location), golden when over an interactive item (like a door), or a hand when something can be picked or dropped in a spot (like a rope). In addition to playing as themselves, the players also play as three other characters at specific moments in the game to recover important items. When the player dies, which can occur in certain spots through mis-timed or wrong actions, the game cuts to a computer terminal on which the player's fatal action and its consequences appear in prose form, much in the fashion of the originalZork trilogy, complete with a score and the player's rank.
The game utilizes an inventory system, which stores items the player finds in the game, and can be accessed by right-clicking. Items can be viewed by placing them on a special device that brings an up-close view of them. In addition, the inventory also stores important items, such as a spellbook, and a bag of zorkmids (Zork's currency). When not in the inventory, players can find side menus on the top left and top right of the screen that allow quick access to items and spells. Most spells found in the game are added to the player's spell book as they are discovered, and include rezrov, throck, obidil and snavig, amongst others, many of which originated in Infocom's original series of Zorkand Enchanter games.
Much of the humour within the game stems from various sources, including the ludicrous Inquisition policies and propaganda. Example humorous quotes found in the game include:
- 'Shun magic, and shun the appearance of magic. Shun everything, and then shun shunning.' — Grand Inquisitor, Mir Yannick. Zork Grand Inquisitor Free Download PC Game.
- 'I hate adventurers...' — Inquisition Guard, after the player magically seals them in a tent.
- 'Your sword's blowing glue! Let me try that again... Your sword's glowing blue!' — Dalboz
- 'I heisted a whole lot from the Inquisition. Well... I know a guy, who knows a guy who heisted them, and I paid him.' — Antharia Jack
- 'This is a paid announcement: «The Grand Inquisitor rules!»' — Voice of the Inquisition (voice provided by David Lander)
- 'And never forget who is the boss of you — Me! I am the boss of you!' — Grand Inquisitor, Mir Yannick
- 'The Underground Underground. It's a subway! It's a political movement! It's a subway and a political movement!' — Dalboz
The game also makes frequent use of self-parody, containing numerous references to staples and clichés of the traditional adventure genre. One example come from two items almost invariably found and heavily used in almost all Zork games — a tattered map and an elven sword, which are found in a glass case at the start of the game, with the notice above it saying: «In case of adventure, break glass!» Another example is Antharia Jack, whose character is a parody of Indiana Jones.
Zork: Grand Inquisitor was one of the first computer games to include trueclosed captioning so that the hearing impaired could play without missing any of the sound effects and spoken dialog in the game.
Story
Setting
Much of the game takes place within the Great Underground Empire between various locations, including the magic university of G.U.E. Tech, Hades, the Steppinthrax Monastery, a viewing point above Flood Control Dam #3, and Dalboz's house. In addition, the player visits Port Foozle at the beginning and during an excursion into its past, along with time travel trips to the famous White House of Zork, and the Great Sea, before finishing upon the Flathead Mesa. A fast travel system is provided in the form of a series of teleportation stations within the Underground, that can transport the player between them by inserting a map into the device. In addition, the player can also use the Underground's Subway System to travel between four stations for major locations. Zork Grand Inquisitor for PC.
The game takes place during a time when magic fell and disappeared in Zork from around 100 years before the game start, in which during this time the Inquisition rose to power through the advancement of technology. As a result, many rules were formed by them, with Inquisition megaphones installed to continuously spout propaganda (mostly ridiculous types), such as a reminder to all Inquisition residents to have standard loudspeakers in their homes, blaring standard Inquisition propaganda at all times. Any violation of the numerous rules of the Inquisition, resulted in offenders being given a swift and effective punishment known as «totemization» — a process in which a person (or animal) is put through a machine called a Totemizer, which confines their spirit into a small metal can called a «totem,» and then seals it for eternity. The punishment was designed by the Frobozz Magic Company as an more effective alternative to the death penalty, until the Totemizer fell into disuse and was locked in a deserted warehouse in Fenshire, whereupon the Inquisition found it following the fall of magic and had the Frobozz Electric Company (formerly the Frobozz Magic Company) restore it for their uses.
The game occurs after the events of Zork Nemesis (and features small references to it), but before the events of Return to Zork.
Characters
- «AFGNCAAP» — The player, whose Dalboz names as «Ageless, Faceless, Gender-Neutral, Culturally Ambiguous Adventure Person». Arrives in Port Foozle as a Frobozz Vacuum Salesperson, just before curfew is to begin, and becomes embroiled in a quest to restore magic to the world and stop the Grand Inquisitor.
- Dalboz of Gurth — A skilled magic-user and the former Dungeon Master of the Underground, until magic disappeared. Discovering magic could return, he attempted to inform Yannick of this but was silenced as a result, to stop him from revealing this fact to anyone else, with his soul trapped in a lantern as a direct result. Journeys with the player as a source of wisdom, and to aid them in restoring magic. Voiced in the game by Michael McKean
- Mir Yannick — The Grand Inquisitor, and main antagonist of the game. Seeks to shun and destroy magic completely, replace it with technology, and rule with absolute control over the people of Zork. A former magic student at G.U.E. Tech, who failed miserably due to a deficiency in magic, he is devious, cunning, and ruthless in his pursuit of his goals. He discovered the long-lost Totemizer and rose to the position of Grand Inquisitor and head of the Frobozz Magic Company, which he renamed Frobozz Electric, persecuting all magical beings and magic users. Played in the game by Erick Avari
- Y'Gael — The Lost Enchantress of the Empire, who desires to see magic return and the fall of the Inquisition, she aids the player when she cans from a parallel dimension. Played in the game by Jordana Capra
- Antharia Jack — A famous adventurer in his time but only on TV, who ran a gambling club in Port Foozle sometime in the past, falling in love with a woman after they beat him at «Strip Grue, Fire, Water». He later converted the club into the port's local pawn shop by the time the game begins. He unwittingly impedes the player's progress at the beginning, but later aids them in trying to stop the Inquisition. Played in the game by Dirk Benedict
- Lucy Flathead — A descendant of the Flathead family, gifted with the ability to read minds. Was part of the magic resistance, until she was caught defacing a poster and totemized as a result. Aids the player in finding the artifacts needed to restore magic, after being found in a bin in the Inquisition's «Perils of Magic» exhibit. Played in the game by Amy D. Jacobson
- Griff — A somewhat small, timid, and cowardly species of dragon, caught by the Inquisition quite easily after failing to bluff his way to freedom and fainting at the sight of a gaurd's sword. Totemized by them, he is found by the player at the Underground's Crossroads, and aids them in recovering the artifacts needed to restore magic. Voiced in the game by Marty Ingels
- Brog — A small, blue-skinned, hairless troll-like creature, he is dim-witted, stupid, but strong and loves nothing else but to eat rocks. He unwittingly totemized himself when he broke into the Inquisition's facility within Steppinthrax Monastery, believing it to be a cave to hide in. Found by the player beyond the gates of Hades, he aids them in recovering the artifacts needed to restore magic. Voiced in the game by Earl Boen. Zork Grand Inquisitor Download Torrent.
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