Ground Control Full PC Game
Game Information
Official Name | Ground Control |
Version | Full Game |
File Upload | Torrent |
Developer (s) | Massive Entertainment |
Publisher (s) | Sierra Entertainment |
Director (s) | Martin Walfisz |
Producer (s) | Jeff Pobst |
Designer (s) | Henrik Sebring |
Programmer (s) | Dan Andersson |
Artist (s) | Tobias Strömvall |
Writer (s) | Henrik Sebring |
Composer (s) | Ola Strandh |
Platform (s) | PC, Windows |
Release date (s) | May 31, 2000 |
Genre (s) | Real-time tactics |
Mode (s) | Single player, multiplayer |
Screenshots
Overview
Ground Control Full PC Game Overview
Ground Control Download Free Full Game is a real-time tactics video game developed by Massive Entertainment and published by Sierra Entertainment for the PC Windows in 2000.
Gameplay
The game features 3D graphics and a free-floating camera which allows one to zoom in and out and view the action from any angle, from a bird's-eye view to the perspective of one's own assault units at ground level. As a real-time tactics game, Ground Control completely does away with resource and economic management, instead focusing all attention on controlling a limited set of units. Units in the game include various types of tanks, hovercraft, aircraft, and infantry, and are delivered to the battlefield by orbital dropships. However, once in battle, the player is not able to summon reinforcements, so proper troop selection between levels is a key to success. Each unit type has special weapons, abilities, and armor; players can choose to customize each unit or let the game auto-select the load-out for each mission.
The most notable game mechanic elements revolve around the game's focus on tactics, carefully designed to discourage tank rush strategies. Armoured units (Terradynes and Hoverdynes) are weaker at the sides, rear, and from above; consequently, flanking maneuvers can be effectively used. High ground offers many major advantages; from such a position, the attacker can take advantage of lower enemies' weaker topside armour, and the attackers also receive increased accuracy and sight range and is especially useful for placing artillery.
Suppressive fire is also simulated; units being suppressed will fire less accurately. Suppression fire can be applied by any unit against stronger opponents. Therefore, infantry units can effectively suppress heavy units such as tanks, even if the target is not taking any damage due to armor. Stealth tactics can be used; units can take advantage of shadows cast by higher terrain to camouflage themselves. Infantry can also use foliage to hide. Thus, commanders too will have to scout ahead of their tanks to preempt any ambushes. Friendly fire is taken into account; units behind the front lines will shoot friendlies in their lines of fire. Since damage in the rear is multiplied, careful attention to squad placement is required. Ground Control Free Download.
Units are organized within squads. While units within a squad move, fight and receive damage as individuals, they must be given orders as a squad. Each squad belongs to a certain category (Infantry, Armour, Support, or Aerodyne), and the player can select the specific unit type for each squad before each battle. For example, a Crayven armour squad can be adjusted to Scout, Light, Main Battle, or Heavy Terradyne roles.
Because each unit type has its own strengths and weaknesses, as well as a distinct role, various unit combinations are required in order to achieve success. Squads are rewarded with experience throughout the campaign, including medals awarded for each squad's combat performance, giving improved abilities. Any losses taken by a squad are replenished at the end of a mission; however, if the whole squad is wiped out, it will be removed and replaced with a new, inexperienced squad in easier difficulty levels.
All units, except for the Command APC, can select one finite special weapon and one special equipment for each mission. Special weapons range from infantry mortars and anti-tank rockets to improved missiles and tactical nuclear warheads. They can be used to improve a squad's effectiveness in its specialized role, or allow it to defeat targets which it would otherwise be virtually ineffective against. Special equipment can include medkits, repair kits, image intensifiers, afterburners, various stationary turrets, or, for the Crayven Corporation, repair stations. Most specials can usually be used two or three times during a level, although the most powerful special abilities, such as the bomber's tactical nuclear warhead, are limited to a single use.
Dropships are used to transport units to the battlefield, and are deployed at the start of a mission (with some exceptions). Each dropship can carry up to four squads regardless of squad type. The player can use up to three dropships (for a total of twelve squads plus the Command APC), although early in the single-player campaign only one or two dropships are assigned to the player. Ground Control Free Download PC Game.
Most units for one side are similar in function to equivalent units of the other side; some however are quite different. The units of the two factions in the game differ in several areas: the Crayven Corporation has hardier units that rely on traditional ballistics and movement, while the Order of the New Dawn's units trade heavy armor for a hover propulsion system that grants them increased speed and mobility, and use energy weaponry that give them more damage potential. For example, the Order's Templar Infantry is an all-female squadron equipped with powerful anti-tank missile launchers who cannot attack infantry, while their Crayven analogue is Jaeger Infantry, a four-man squad of snipers useful for scouting.
Plot
This article's plot summary may be too long or excessively detailed. Please help improve it by removing unnecessary details and making it more concise. (May 2012)
Ground Control is set in the 25th century. Mankind emerged from the devastation of the Third World War (known in the game as «The Sixteen-Minute War», which almost wiped out the whole of humanity) and managed to colonize several planets across the galaxy. The Earth is ruled by a council called GCC (Global Central Command) that is formed by elected representatives and representatives of the mega corporations which rose to power after the fall of the Terran nations.
The game's plot revolves around the conflict between the Crayven Corporation and the Order of the New Dawn for the possession of the distant world of Krig 7-B. In the beginning of the game, the player assumes the role of Major Sarah Parker of the Crayven Corporation as she leads the Crayven forces in order to eliminate the presence of the «Dawnies» (her derogatory nickname in reference to followers of the Order). In the second campaign, the player assumes control of Deacon Jarred Stone in his attempt to drive the «Crays» from the surface of Krig 7-B. During the course of the campaign, however, both characters unravel a dark secret hidden within the depths of the planet, a secret that threatens all mankind, and turns out to be the reason for such interest in what seems to be a desolate fringe world.
The plot begins with Major Sarah Parker, a battle-hardened field commander, receiving orders from her boss (with whom she does not get along), Director Enrica Hayes, to attack the Order of the New Dawn with hit and run attacks, much to Parker's dismay due to lack of reinforcements. During her assignment in the Oracle Dunes, she meets a defecting Order Bishop, Bishop Delondre. He is gunned down by Order troops, but Parker gets to him and he gives her a data disk, and citing that the Order are no longer good in any meaning, but devils. She keeps the disk in her safe-keeping as it has something to do with «Project Garm».
As she excels in her duty, Hayes brings in another field commander named Major Thomas, with whom Parker immediately does not get along after he puts down her battalion with his gung-ho attitude. After securing an Order base, Thomas and his forces open fire on an Order medical facility and destroys it, killing almost 100 wounded soldiers. Parker is furious at Thomas due to the fact that the Order soldiers had surrendered to Parker and had no weapons inside. She vows to get even with him when Hayes gives Thomas a special commendation for his action.
She is later reassigned to pull guard duty to a facility named «White Asem». Before she begins her shift, another field commander named Major Mackenzie on patrol has lost contact with the CSS ASTRID after sighting Order troops. Sarah is sent down as reinforcements and destroys the entire Order force, but the order does not give any retreats in the chaos. This shocks Sarah deeply as the Order always give retreats like anyone else. The Asem facility is hit again, very effectively this time, but Parker pushes them back, and this time the Order give a retreat. Parker pursues them, and finds an Order base of operations, and, surprisingly, finds an alien relic. Hayes orders it captured, and it is brought to a Crayven command base. This raises an interesting issue, as Parker does not know why Hayes is so interested in the relic. Ground Control for PC.
As the war unfolds, Thomas and Parker seem to get along, for now. Parker learns what these «Relics» mean, as they are called «Xenofacts». Finally, after driving the Order warship from the planet and stranding the remaining Order troops. Parker and Thomas finally destroy the last Order base, and capturing a very large relic, much bigger than any other Xenofact ever seen. The Crayven Corporation now assumes victory over the Order on Krig 7-B, and now begins to mop-up any stragglers.
From here, the player now assumes Deacon Jarred Stone, who explains how the Order may be down, but not out. After being briefed by his commanding officer and old friend, Magnus (who is a Paladin), he begins a series of hit and run missions, and destroying key targets to the Crayven forces. As this progresses, Stone is afraid that without their warship, the Clergy, they will be hunted down even for as long as He and Magnus hide.
After Magnus orders Stone to rescue crucial data from getting captured by Crayven forces, Stone asks Magnus to check on its condition, but Magnus quickly tells stone no, and to head to the evac zone. After returning to their hidden base, Stone checks the condition and what he finds startles him. The data is highly classified and has something to do with Project Garm, which deals with the Xenofacts. This information can only be seen by a member of the Order with the rank of cardinal, but Magnus accessed it anyway. But even before that, Bishop Delendre accessed all the data before Magnus did a month ago.
Putting this aside, Stone continues the guerrilla attacks on Crayven bases, until finally getting word from Magnus that the «Great Cardinal» Aegeri in command of WCS RETRIBUTION is arriving on Krig 7-B to aid the badly outnumbered Order forces. Stone quickly is frightened about this, and is about to tell Magnus about the data crystals when Magnus interrupts him and tells him that now is not the time. This proves that Magnus knows that Stone has read the information and is on the same track as Magnus is heading to: trouble. Ground Control Download Torrent.
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